🎬 Scene Management¶
OrcaGym's scene system provides runtime control over the simulation scene.
Scene loading is handled automatically in the Euler environment via the
model_xml_pathparameter. See 🔧 MuJoCo Backend for details.
Scene Objects¶
A scene consists of the following elements:
- Actor — Characters/objects in the scene
- Light — Light sources
- Camera — Cameras (including RGB-D sensor data)
- Material — Materials
from orca_gym.scene.orca_gym_scene import OrcaGymScene
from orca_gym.scene.orca_gym_scene_runtime import OrcaGymSceneRuntime
Chapter Navigation¶
- 🏞️ Scene Loading — XML loading process, resource caching
- 🎭 Actor Manipulation — Mocap anchoring, equality constraints
- 🏔️ Terrain Generation — Height map terrain tools
- 🎨 Assets and Rendering — 3D asset formats, rendering configuration